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Apple

GPU Physical Design Engineer

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Summary

Do you love creating sophisticated solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient GPU! You’ll ensure Apple products and services can seamlessly handle the tasks that make them beloved by millions! Joining this group means crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices. This role requires a mix of strategic engineering along with hands-on experience in physical design and large chip integration, being responsible for implementing complete chip design from RTL to tapeout.

Description

Minimum Qualifications

Bachelors degree in Engineering or Computer Science required.

Experience or coursework in one or more of the following areas: physical design, synthesis, DFT or clocking.

Experience or coursework with digital logic design, RTL, CMOS transistor logics or VLSI concepts.

Experience with scripting languages such as TCL, Python, Perl or shell scripting.

Preferred Qualifications

Masters degree preferred.

We value ability in all aspects of ASIC implementation including Synthesis, DFT insertion, Floorplanning, Clock and Power distribution, Place and Route and all aspects of timing, electrical and physical signoff.

Experience working with EDA tools and exposure to their APIs.

Use design knowledge and innovative physical construction and optimization flows to push performance, power, and Area (PPA) of GPU designs.

Knowledge of multi-voltage, power gated, and power retention concepts will be an advantage.

Practical knowledge with hierarchical design approach, top-down design, budgeting, timing, and physical convergence will be an asset.

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